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Return of the Immortals

I really ought to be working on Resolute, Adventurer & Genius. We’re ready to playtest, and with the addition of some paranormal foes and a GM ideas section the base draft will be finished. I’m...

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Project Status Updates

With a couple projects coming close to fruition, I thought now might be a good time to talk about what’s going on. In no particular order: Resolute, Adventurer and Genius is ready for playtesting. It’s...

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Five More Games I Want To Play

Back in early April of last year I listed five games I’d like to play to expand my gaming repertoire. A lot has happened since then, so I think it’s time for a new list. Warrior, Rogue & Mage...

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Reimagining the Blood War

I was never a huge fan of Planescape or the “Great Wheel” cosmology. A large part of that was the fact that all the places the game wanted you to go to, such as Sigil, the Gate Towns and the first...

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Fiend Conversion: Ultroloth

I actually did this about a week ago. Here’s what an ultroloth will look like in this campaign, with a writeup in the style of the fiend entries in Wrath of the Immortals: Ultroloth Sphere: Entropy...

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The Campaign Begins

The first session of the Immortals campaign began with the PCs waking up to blackness. Their senses returned to them one at a time, and they discovered themselves lying under a starry sky atop a...

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Immortals Campaign Session 2

Roland’s player was occupied watching his young niece, so Templar and Kina squared off in a hand-to-hand sparring match. In the first round, as they closed with each other, they rolled matching...

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Examining High Level Play: Part One

Part one of a two-part post by me looking at high-level play in RPGs went live today at Stargazer’s World. In it I namecheck multiple games, such as Nobilis, Amber Diceless, Exalted, Mage: the...

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Resolute, Adventurer & Genius has been released!

Blue Hex (that’s me, and a buddy!) and Stargazer Games are proud to announce the release of Resolute, Adventurer & Genius, a roleplaying game of pulp action and adventure written by Andrew Modro...

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Making It Official

It has been over a year since I last posted anything to this blog, and it should be fairly obvious to anyone actually reading this that my Polyhedral Dreams came to an end. I still game, though not...

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